Previous Work
At the free weekend(the onen without homework), I impelemented 4-wide packet tracing with SSE2 instructions. At the end, dragon scene was being rendered in 100 ms in my i5 2500k cpu. I wanted to implement refraction and reflection with SSE but before that I wanted to add another improvement which I will talk about in my next blog. So this weeks implementation is not vectorized.
PART 4 Reflections & Refractions
Timings
CornellBox Glass : 0.21 secs
Glass Plates : 0.31 secs
Horse and Mug : 1.37 secs
Killeroo Glass : 1.35 secs
Killeroo Half Mirror : 1.68 secs
Killeroo Mirror : 1.79 secs
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